![]() ![]() We plan to be in Early Access for quite a while, most likely 6-12 months or more - there are a lot of gameplay elements that we'd like to add to the game as well as tons of additional content. The game is not yet finished and there are gameplay aspects that are missing or incomplete, and you may encounter bugs. Actively developed with regular ongoing updates developers active in communityĮarly AccessSimAirport is being released as an Early Access title.Aircraft: assortment of 14+ aircraft, twin turboprop to 4-engine turbine.Airlines: 15+ each with unique liveries, desires & cares, and passengers.The experience of playing is that of managing and working around bugs and issues. There are just waaaay too many bugs and issues. Deep Systems-Based Gameplay: everything has purpose, nothing is purely aesthetic Firstly I would like to say that if Airport CEO was fixed - it would definitely be the better game However, Airport CEO is unplayable for me.Career - challenge yourself & try to turn a profit.Sandbox - unlimited funds, no bankruptcy.Control towers, runway navaids & lighting, baggage systems, hangars, etc.Terminals, food courts, first class & coach queues, every detail.Construct an airport from the ground up, hire your staff, choose airlines to work with, customize flight schedules, build out your infrastructure - baggage conveyer systems & luggage services, public access roads, fuel pipelines, runway upgrades and maintenance, aircraft navigation aids, hangars and service vehicles, etc - and much more.Your Airport: Completely built by you. SimAirport is a modern tycoon-style simulation & management game where you design, build, and manage an airport. ![]()
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